The plain Event is able to catch signals. You can use the event in the Designer as an intermediate event or as a boundary event:
Intermediate: You can use the object as an intermediate catching event. In this case, the event is a separate process step where the process must wait for a specific trigger.
Boundary: The signal is associated with an activity. The event listens to a signal being fired while the associated activity is active.
Refer to Working with the BPMN Editor for further information regarding editing of BPMN elements using the different context menus on the diagram pane.
Refer to Styling BPMN Elements for further information regarding styling possibilities for BPMN elements, for example how to change the background color, the font style and size etc.
BPMN_Event_Example
Click the icon to download a simple example model that shows what you can do with Events in Scheer PASDesigner.