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In Scheer PAS Designer you have two options to use data in your UML activity diagram:
On this page we explain how to persist data in the Designer and how to use the persited data in your execution model.
If you want to persist the data of an object, you need to perform the following steps:
Drag a type from your library and drop it in section Persisted on the execution canvas.
For further information about objects on the execution canvas see page Adding Objects.
You can change the name of persisted objects to one of your own choice by double-clicking the name. A list shows the names already in use.
You can access all available persisted objects via section Persisted. Click on the icon to display the list of available persisted objects.
Select the object you need to use.
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Now you can connect the persisted object with the corresponding pin of the operation.
This applies to input as well as to output pins.
Detailed information about the handling of pins can be found on page Adding Operations.