Element

Description

The plain Event is able to catch signals. You can use the event in the Designer as an intermediate event or as a boundary event:

  • Intermediate: You can use the object as an intermediate catching event. In this case, the event is a separate process step where the process must wait for a specific trigger.
  • Boundary: The signal is associated with an activity. The event listens to a signal being fired while the associated activity is active.

Attributes
  • Name
  • Description
  • Trigger Events (see Particularity)
  • Symbol Type
Particularity

Execution

On Exit: Without input or output parameters.

Editing and Styling